Multiple secondary/resource tokens can be introduced, but while gameplay is early in development, we propose introducing one new token as a reward for missions. While it remains unnamed, we’ll call it TOKEN2.
TOKEN2 will be the reward for completing missions. It will be speculative to hold at first, but with the promise of step 2 utility, there will be strong incentive to hold.
To create a market for CLNY with the token, however, the core team will mint a set amount of TOKEN2 and provide both that token and CLNY from the treasury to a liquidity pool. The core team maintaining a stable price for TOKEN2 is important, because it reduces sell pressure variability based on market pumps and dumps.
Avatars will share a portion of TOKEN2 mission rewards with the landowners whose land they play on.
The next step is to create utility in-game for TOKEN2. Upgrades, items, and other such game features can cost a mix of both CLNY and TOKEN2, so both are needed. We can also introduce XP boosters and other consumables to create use cases for both tokens.
Once transactions are happening in the DEX and in-game, fees from those transactions can replace the treasury liquidity for the CLNY<>TOKEN2 pair. TOKEN2 could then evolve into a stablecoin by maintaining a set amount of liquidity from fees in the pool, and minting/burning Token2 to keep up with demand.
There are more complex features that can be built around this model, and more tokens for other uses can be introduced in the future, like with other GameFi projects. If there is a source for rewards, users can eventually provide single-sided liquidity for TOKEN2 if needed.
Do you support this idea? Vote yes or no, then add your thoughts in reply to this post!
Be kind and constructive, this was a proposal created by community members of their own interest and goodwill.